House Emberlyn

Your Noble House

House Emberlyn

House Emberlyn suits people who hold themselves to a standard nobody asked for and believe a well-made thing is a kind of prayer. You would rather serve a purpose than a person — and you know better than most what it costs to reach for something that was never yours to take.

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Traits

  • Broke magic for a hundred and fifty years
  • Rebelled, and lost
  • Craft, faith, and no actual power
  • Right when it is expensive to be right

About House Emberlyn

A coastal city that smells of hot metal and incense at once — forges roaring in one district, spires in the next, and a crater lake at the centre where the Lucidic Spire used to stand. Four hundred years ago Delphanis Emberlyn drew too much power from it trying to become a god, and left the entire kingdom without magic for nearly a century and a half. In the same era the house rebelled against the crown and was put down, partly by its own vassal. They were once the most powerful house in Ederia. They are now, functionally, the clergy.

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The other houses of Ederia